Re: Art content licensing question
> Okay, here's a brief explanation of what it is that I'm trying to
> accomplish. There are a significant number of artists out there who would
> like to contribute art (graphics, music, etc) to FOSS game projects, but are
> nervous about their work being exploited through loopholes in licenses like
> the GPL, which may allow proprietary interests to bundle their work with
> code that doesn't allow free redistribution. I would prefer to avoid
> getting into a discussion about whether this is really permissible under the
> GPL, and instead address the issue with a clear, simple license that leaves
> no room for interpretation on this matter.
> In short: If someone creates freely redistributable media for a game, they
> want to be sure that media is only used as a part of a freely
> redistributable game. This would prevent someone from bundling their
> artwork with, say, a game engine, and putting restrictions on the
> redistribution of the game engine, while allowing free redistribution of the
> art.
http://blog.ganneff.de/blog/2008/03/22/write-a-new-license-every-day.html
You are going the wrong way. We have too many licenses, we DO NOT NEED
YET ANOTHER.
--
bye, Joerg
It's not that I'm afraid to die, I just don't want to be there
when it happens.
-- Woody Allen
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