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Re: Desert island test



On Thu, Mar 06, 2008 at 12:35:11PM +0000, MJ Ray wrote:
> Ken Arromdee <arromdee@rahul.net> wrote:
> > I could equally use that reasoning for the mandatory redistribution case.
> > No software under that license is free for you, but that's the fault of the
> > situation and not the license.  The bugfix is to get off the island.
> > 
> > It's pretty similar to the bloody lunatic test; the license says you
> > can't distribute unless you follow some condition (distribute source/send
> > changes off the island), but an external force having nothing to do with the
> > author of the software forces you not to follow the condition.  Why is it
> > the fault of the external force in one case and the fault of the license in
> > the other?
> 
> One can spot whether it's the fault of the licence in 99% of problems
> by asking whether a change to the licence could remove the problem.
> 
> A change to the licence could allow desert island hacking.
> 
> No change to the licence could stop the bloody lunatic.

The bloody lunatic test does have an exact application, by the way.  Just
name him a "bloody lawyer" using software patents.  Being hell-bent on
eradicating GPL stays unchanged.

Having a country non-free doesn't make a license non-free.  In the chinese
dissident test the user chooses to fight against the bloody murderer (who
wears an uniform) -- he breaks unrelated laws, yet does not breach the
license in any way.


Let's say, you make a game where the player tosses rotten eggs into prophet
Muhammad's face.  It's obviously illegal in quite a few countries -- and
there are zounds of bloody murderers who would want to chop your head off. 
Yet, is the game non-free?

-- 
1KB		// Microsoft corollary to Hanlon's razor:
		//	Never attribute to stupidity what can be
		//	adequately explained by malice.


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