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RES: RES: Where to put Open Transport Tycoon (openttd)



De: Måns Rullgård [mailto:mru@inprovide.com]

> Humberto Massa Guimarães <humberto.massa@almg.gov.br> writes:
> 
> >> See the paragraph from Micro Star v. FormGen cited in my
> >> response to Raul.  It's not the degree of indirection in
> >> reference to artworks, it's the fact that the game experience
> >> plagiarizes protectable expression from Transport Tycoon.
> >
> > Ok. I'm conviced you're probably right.
> 
> I'm not so convinced.  It depends on how much of the game is
> defined in the data files, and how much is part of the engine, in
> other words, how generic the game engine is.

You do have a point, too. But in the specific case of TTD, could the
game engine be *really* generic? I don't really think so.

--
HTH,
Massa



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