RES: RES: Where to put Open Transport Tycoon (openttd)
De: Måns Rullgård [mailto:mru@inprovide.com]
> Humberto Massa Guimarães <humberto.massa@almg.gov.br> writes:
>
> >> See the paragraph from Micro Star v. FormGen cited in my
> >> response to Raul. It's not the degree of indirection in
> >> reference to artworks, it's the fact that the game experience
> >> plagiarizes protectable expression from Transport Tycoon.
> >
> > Ok. I'm conviced you're probably right.
>
> I'm not so convinced. It depends on how much of the game is
> defined in the data files, and how much is part of the engine, in
> other words, how generic the game engine is.
You do have a point, too. But in the specific case of TTD, could the
game engine be *really* generic? I don't really think so.
--
HTH,
Massa
Reply to: