Re: ATI M3 / Kernel 2.6.10
As far as I'm aware the fglrx drivers don't support the card ;(
I'm fairly sure i've had direct rendering working on this in the past
- at least i vaugley remember playing Tux Racer at a decent fps at
some point ;)
Thanks :)
On 5/7/05, Jordan Smith <jsmith@tripyramid.net> wrote:
> I don't believe that the dri ati drivers support direct rendering.
>
> You might want to read stanchina's howto and use his debian packages,
> although I'm unsure if the fglrx proprietary driver is compatible with
> the M3. I suppose it's worth a shot if you want direct rendering...
>
> http://xoomer.virgilio.it/flavio.stanchina/debian/fglrx-installer.html
>
> On Sat, 2005-05-07 at 13:33 +0100, Lee Turner wrote:
> > Hi all
> > having a few problems getting my ATI M3 working on my laptop (A Dell C600)
> > Anywho, here are the relevent parts of my XFree86 config
> > Section "Module"
> > Load "bitmap"
> > Load "dbe"
> > Load "ddc"
> > Load "dri"
> > Load "extmod"
> > Load "freetype"
> > Load "glx"
> > #Load "GLcore"
> > Load "int10"
> > Load "record"
> > Load "speedo"
> > Load "type1"
> > Load "vbe"
> > Load "xtt"
> > EndSectionSection "Device"
> > Identifier "Generic Video Card"
> > Driver "ati"
> > EndSection
> >
> > Section "Screen"
> > Identifier "Default Screen"
> > Device "Generic Video Card"
> > Monitor "Generic Monitor"
> > DefaultDepth 16
> > SubSection "Display"
> > Depth 16
> > Modes "1024x768"
> > EndSubSection
> > SubSection "Display"
> > Depth 24
> > Modes "1024x768"
> > EndSubSection
> > EndSection
> >
> >
> > And here is the ouput from glxinfo (snipped a bit)
> >
> > supersox@lyra:~$ glxinfo
> > name of display: :0.0
> > display: :0 screen: 0
> > direct rendering: No
> > server glx vendor string: SGI
> > server glx version string: 1.2
> > server glx extensions:
> > GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
> > client glx vendor string: ATI
> > client glx version string: 1.3
> > client glx extensions:
> > GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
> > GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_ATI_pixel_format_float,
> > GLX_ATI_render_texture
> > GLX extensions:
> > GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
> > OpenGL vendor string: Mesa project: www.mesa3d.org
> > OpenGL renderer string: Mesa GLX Indirect
> > OpenGL version string: 1.3 Mesa 4.0.4
> > OpenGL extensions:
> > GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_texture_border_clamp,
> > GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
> > GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
> > GL_ARB_transpose_matrix, GL_EXT_abgr, GL_EXT_blend_color,
> > GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_texture_env_add,
> > GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
> > GL_EXT_texture_lod_bias
> > glu version: 1.3
> > glu extensions:
> > GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
> >
> >
> > I'm not sure what other information to give - any help would be
> > greatly appreciated! :)
> >
>
--
<generic witty comment>
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