Re: Gaming server
Użytkownik Todd Charron napisał: //sorry 4 polish lang :D
I was wondering if any of you have any experience running a game server
under Debian. Also wondering if you know the CPU/memory/bandwidth
requirements of such a project. Thanks,
Ive tried Halflife/CounterStrike (1 year ago).
1st config:
PIII 600, 256/133 RAM, UDMA66 ~13 GB
3mbps (4 game server & inet cafe)
<10 gamers : vgood, <100 ms pings (inet), <20 ms pings (LAN)
10> gamers : good, <120 ms pings (inet), <30 ms pings (LAN)
2nd config:
PIII 1.13 512 cache, 512/133 ECC RAM, LDV SCSI 10k
3mbps (4 game server & inet cafe) (same cable, 2nd server)
<10 gamers : vgood, <80 ms pings (inet), <20 ms pings (LAN)
10> gamers : vgood, <80 ms pings (inet), <20 ms pings (LAN)
Ive tried running 2 game servers on one PC - it was the same (pings &
everything)
3rd config:
PII 400 512 cache, 256/100 RAM, UDMA66
3mbps (4 game server & inet cafe) (same cable, 3nd add. server)
<10 gamers : good, <120 ms pings, <20 ms pings (LAN)
10> gamers : poor
When more than 10 players played : it wuz terrible. Game has
"freeze-time" (~1 second 4 1-2 minutes)
OS: Trinux OR Debian
Other software: none (only some anticheat software)
Careful : pings are depending on clients bandwith!
Sorry for my english...
--
Pozdrawiam,
Maksym Salamonowicz (eGroup.pl/Agencja C4)
(m.salamonowicz@eGroup.pl)
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