El sábado, 24 de noviembre de 2018 10:40:37 -03 Matthias Klose escribió: > On 24.11.18 11:26, Andy Simpkins wrote: > >> So, again: which of the two flavors is the one that benefits more of our > >> user base? > > > > BOTH are possible so why dictate only one? > > > > I would like to see OpenGLES available on all architectures > > > > I would like to see OpenGL available on all architectures > > > > I think that there is a relatively painless method to achieve this > > > > I believe this would also meet your needs > > so why not keep GL as it is now, and build the GLES packages from a single > source tarball? This way you minimize your uploads while having both > implementations in the archive? Maybe later on, you could even do the same > for the 32bit ARM architectures if these are still release architectures by > that time. Because that single source tarball would alone take more than a day to do a test build. At our current maintainer's build/man power, it's unfeasible. -- "No es el crecimiento de la tecnología lo que excluye, sino la protección sistemática de los derechos de uso de la misma, lo cual se puede aplicar al arte." David Cuartielles Lisandro Damián Nicanor Pérez Meyer http://perezmeyer.com.ar/ http://perezmeyer.blogspot.com/
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