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Re: Bug#727195: ITP: OpenMW -- Reimplementation of The Elder Scrolls III: Morrowind

On Wed, Oct 23, 2013 at 12:38 PM, Jonathan Dowland <jmtd@debian.org> wrote:
> clone 727195 -1
> reassign -1 game-data-packager
> retitle -1 game-data-packager: please support packaging Morrowind data
> found -1  22
> thanks
> Hi Bret,
> Would you consider/have you considered joining the Debian Games Team?
> I seem to recall this being discussed in the team at some point. (Team
> mailing list CCed).

Apologies for the double RTP bug, nullmailer hiccup. I'm already
signed up via Alioth and have the package ready to be uploaded here:

I'm being mentored by Scott Howard, which has been a trial by fire
experience. :)

> On Wed, Oct 23, 2013 at 10:46:38AM +0200, Bret Curtis wrote:
>>  Reimplementation of The Elder Scrolls III: Morrowind
>>  OpenMW is a reimplementation of the Bethesda Game Studios game
>>  The Elder Scrolls III: Morrowind.
>>  .
>>  The Morrowind "Data Files" from the original game are required to play.
> Which implies it must go into contrib, rather than main.

You're right, it should go in contrib until our (OpenMW) Example Suite
(ES) is ready. For the time being, it should also be put in
experimental until we the 1.0 release.

> We use a tool "game-data-packager" to help with installing such data
> files on Debian systems. Support for Morrowind data files should perhaps
> be a wishlist bug for game-data-packager. Cloning accordingly.
> It would be worth having a think about how the package dependencies
> should be set up here. Can the engine be used with alternative data?
> The doom packages have a particular scheme for interworking, and the
> Quake packages have another.

As mentioned above, our ES is in development which allows for TCs and
other content to be used with OpenMW without Morrowind assets. At this
time however, OpenMW is only useful with Morrowind.

> Thanks
> --
> Jonathan Dowland
> --
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> Archive: [🔎] 20131023103844.GA15356@bryant.redmars.org">http://lists.debian.org/[🔎] 20131023103844.GA15356@bryant.redmars.org

Thanks much!


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