[Date Prev][Date Next] [Thread Prev][Thread Next] [Date Index] [Thread Index]

Re: Bug#366328: ITP: bsp -- nodes builder for doom-engine levels



At 1147084722 past the epoch, Jamie Jones wrote:
> G'day Jon,

Hello! (nice hostname btw)

> How does this compare to Zennode (
> http://www.mrousseau.org/programs/ZenNode/ ) ? or glBSP (
> http://glbsp.sourceforge.net/ and .debs are
> http://www.youmustbejoking.demon.co.uk/progs.sarge.html#glbsp )for
> node building ? 

glBSP is a derivation of BSP which implements an extension
(backwards-compatible) to the original doom BSP spec which
makes GL-powered doom derivations work better. There are 6
(I believe) such derivations, one of which is in Debian (but
is not supplied with GL support), two of which could be, the
other 3 of which are non-DFSG free.

Zennode is a separate implementation of a BSP calculator for
Doom. Some people get better results with zennode than BSP
and vice/versa: It seems to be a matter of taste which to
use.

I was not aware of an effort to package glBSP; thank you for
pointing it out. I shall contact the packager to determine
whether he has any ambition for glbsp to enter main.


Yours,

-- 
Jon Dowland
http://alcopop.org/



Reply to: