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Bug#207624: ITP: tetrinet -- client and server for tetrinet, a networked tetris version



* Josselin Mouette <josselin.mouette@ens-lyon.org> [2003-08-28 13:06]:
> Le jeu 28/08/2003 à 12:35, Gerfried Fuchs a écrit :
>>  About the name of the package: Discussable, but I don't really know
>> what to use else. The package is simply called tetrinet upstream.
> 
> Why not split into tetrinet-server and tetrinet-client?

 The server binary has only 16k compared to 61k client binary, and I
dislike the idea of the overhead for this small packages.  Beside that,
I don't think that I will provide an init.d script for it neither,
doesn't make much sense IMNSHO.

 I talked with fabbione a little bit about it, maybe I will leave out
the tetrinet-server binary completely, it doesn't offer anything fancy
anyway so people who like to have their own server running should rather
use tetrinetx.

 If I leave it out I might consider naming the package tetrinet-client
as a whole (for the binary -- I guess I'll stick with tetrinet for the
source package).

 I am wait for a reaction from upstream too currently. I will consider
his ideas on the topic, too.

 So long, and thanks for the input.
Alfie
-- 
"Kaum wird das Wetter schlechter und die Tage kürzer, fallen die
Newbies über das Netz her wie die Blätter von den Bäumen."
             (Ulf Schaefer in de.talk.jokes)

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