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Bug#207624: ITP: tetrinet -- client and server for tetrinet, a networked tetris version

* Josselin Mouette <josselin.mouette@ens-lyon.org> [2003-08-28 13:06]:
> Le jeu 28/08/2003 à 12:35, Gerfried Fuchs a écrit :
>>  About the name of the package: Discussable, but I don't really know
>> what to use else. The package is simply called tetrinet upstream.
> Why not split into tetrinet-server and tetrinet-client?

 The server binary has only 16k compared to 61k client binary, and I
dislike the idea of the overhead for this small packages.  Beside that,
I don't think that I will provide an init.d script for it neither,
doesn't make much sense IMNSHO.

 I talked with fabbione a little bit about it, maybe I will leave out
the tetrinet-server binary completely, it doesn't offer anything fancy
anyway so people who like to have their own server running should rather
use tetrinetx.

 If I leave it out I might consider naming the package tetrinet-client
as a whole (for the binary -- I guess I'll stick with tetrinet for the
source package).

 I am wait for a reaction from upstream too currently. I will consider
his ideas on the topic, too.

 So long, and thanks for the input.
"Kaum wird das Wetter schlechter und die Tage kürzer, fallen die
Newbies über das Netz her wie die Blätter von den Bäumen."
             (Ulf Schaefer in de.talk.jokes)

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