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Re: libgl1 vs C++ transition, round 2

>  > Are you sure this won't cause trouble ? Maybe I'm forgetting
>  > something, but AFAICS the old libstdc++ is not built with versioned
>  > symbols, and I don't think ld can handle that.
>  The mangling is different, isn't that enough?

There is one symbol that seems to be common and available in both (I checked with nm -D and comm):



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