Colin Walters wrote: > What I think we will do eventually is add a single "novice" or "expert" > prompt to debian-installer, towards the end. It should really be at the beginning, the debconf levels can effect the questions d-i asks too. > It will likely affect a large number of things: the default debconf > priority and the menu layout being the two major things I can think of > off the top of my head. For novices, the default GNOME and KDE menus > would be carefully constructed to present only those applications which > would be best suited for novices. We'll let the people on the separate > GNOME and KDE teams decide what those are. Experts will get the > full-blown Debian menu, with all ten million X terminal emulators, fifty > thousand text editors, etc. I wonder if we really need to worry about limiting menus. If a desktop debian installation only installs one terminal emulator, and if the new menu can do menu collapsing/rearranging, then a naive installation will just have one terminal emulator, on a top-level menu. If the user, moving out of complete newbie-hood, descides to install another terminal emulator, they would then get a submenu with both in it. This might fail if some package that is part of the desktop task pulls in a bunch of terminal emulators, but surely we can fix the dependencies in that case. It also fails slightly if the system's admin has a different clue level than the system's user and decides to install a veriety of xterms, but that could be considered their problem; the system has a clued admin who can resolve it on their own in that case. If the desktop project is just targeting single-user desktop machines, this should not be an issue. I guess it fails if gnome installs one terminal emulator and kde another, and if both are installed by the desktop install. -- see shy jo
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