> Note that while this license does permit certain kinds of > non-commercial distribution of pre-compiled binary packages of WineX, > doing so on a large scale is discouraged, as it affects TransGaming's > ability to continue to improve and develop the code. TransGaming > reserves the right to change the license under which future code is > made available, and will not hesitate to do so if non-commercial > distribution of pre-compiled binary packages adversely affects the > financing of continued development. Obviously, Transgaming needs to validate the effects that Debian might have on their business model. They're saying, "Go ahead" as plain as day in this license. They're willing to roll the dice and see what happens. WineX-light's license provides us the opportunity to test this out; we can find out if their concern has merit or not. Distributing winex-light may very well boost their sales by introducing WineX to Debian users who would otherwise shy away from installing winex-light from CVS, users who want to try the product out first before buying. That being said, I don't think many of us care one way or another. If I want winex, I'll download the CVS snapshot. If it runs my games well enough, I may even purchase their monthly license. If not, I won't give them a dime. As it stands, I'm happy playing RtoCW, Quake3, UT, and other Linux native games, so they won't get a dime from me anyway. It would certainly be nice to install a winex-light deb. If Transgaming supplied their own, then this whole discussion would be moot. deb http://www.transgaming.com/debian woody non-free apt-get install winex-light There's your challenge, Transgaming. Supply us with what we need (the *.debs for winex-light), or give us the means to do it ourselves. -- Chad Walstrom <chewie@wookimus.net> | a.k.a. ^chewie http://www.wookimus.net/ | s.k.a. gunnarr
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