On Sat, May 18, 2002 at 05:45:56PM +0200, Wouter Verhelst wrote: > On Sat, 18 May 2002, Richard Braakman wrote: > > I think svgalib has had its day. And since there's an svgalib backend > > for libsdl, it will still be possible to play these games under > > svgalib as long as it is supported. > > So you're suggesting we should stop supporting svgalib, and the SDL > svgalib-backend which then will disappear since there's no svgalib > anymore? > > Or did I miss anything? Yup. He's suggesting that we allow these svgalib programs to be used on modern systems. I haven't had a monitor plugged in to a box on which svgalib actually works for months. Everything which uses svgalib exclusively is therefore useless to me. Most people run xfree86 nowadays, which makes svgalib rather less than useful. Sure, you can flip to a console and try it there, but you stand a fairly decent chance of getting some weird display corruption caused by both svgalib and xfree86 mucking with the graphics card at the same time. Plus the whole needing-to-be-root thing sucks. Sure, you could change the permissions of /dev/console, but I wouldn't trust anybody with that who I wouldn't trust with root access. -- .''`. ** Debian GNU/Linux ** | Andrew Suffield : :' : http://www.debian.org/ | Dept. of Computing, `. `' | Imperial College, `- -><- | London, UK
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