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Re: FYI: intent to NMU to fix SDL + static X extension library problem



Scott Dier wrote:
> The impact that this will cause on loki based games is that the .dynamic
> binaries will stop working most likely.

Only if the soname was changed.

Branden wrote:
> I struggled to come up with a name that would make it clear that what we
> have is really libsd1.2, and not some fork or beta version.  That's
> almost impossible to do, but I settled on "libsdl1.2debian"

That's a package name, no mention of any change to the soname. From what
I can see in the new packages, the soname remains:

  SONAME      libSDL-1.2.so.0


One thing I don't fully understad is why introducing such disgusting
package names is better than making the new sdl library package simply
conflict with the old versions of the 72 (rough count) packages that it
breaks.

Gross 72 package Conflicts line vs. several gross blahblah1.2debian
packages. Which is uglier?


The other thing I don't understand is, even if sticking "debian" in the
package name is indeed less ugly, why was it put in the name of
libsdl1.2debian (a dummy package)?

-- 
see shy jo



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