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Re: mesa problems



James Troup wrote:
> Will Lowe <harpo@udel.edu> writes:
> 
> > I'm trying to compile xtraceroute
> > 
> > 	Are our mesa packages wacky,  or is this something that isn't in
> > whichever OpenGL API mesa supports,  or have I bunged up?
> 
> xtraceroute's configure is SNAFU; if you munge around it, it compiles
> and runs fine.  It's a nice program BTW, which I was considering
> packaging, but it a) doesn't like 8 bit and b) is damn slow even on a
> reasonable machine.

Even given those bugs, it's a wonderful program (and I use 8bpp ;-), so I
want it. Will, are you going to be packging it once you get it to compile?

-- 
see shy jo


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