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Bug#2813: Xaw3d scroll bards



> If you mean the arrow-type scroll bars (as opposed to the ordinary
> gray ones), then I am a bit puzzled what you mean by "cannot get it
> to work": there is no way I can think of one can even TRY to get
> them to work, without recompiling Xaw3d.

Well, what I mean is a rectangular, raised (3Dish) bar instead of the
shaded rectangle that is normal.  _I_ have never seen them on my
machine (this is the first time I've tried to work with Xaw3D), so I'm
not sure if what I want is in fact possible.

Essentially, the docs I've read for xterm_right_ansi_3D say that you
can get a raised 3D scrollbar (I don't know about the top and bottom
arrows) instead of the ugly shaded ones if you set certain *Scrollbar
attributes.

> I don't know where all of you got "the old a.out xaw3d" from
> (not me, and I thought I was the first debian distributer for xaw3d),

I don't know -- I wasn't one of them. :)

> What examples exactly? The only examples I know of are the ordinary
> X-applications that use the Athena widget set.

Well, I am not at my computer, so I don't have the READMEs from the
various programs, but David Johnson said that he lost his 3d scroolbar
when he moved to ELF Xaw -- his .Xresources, which look similar to
mine are:

     *Form.background: bisque3
     *TransientShell*Dialog.background: bisque3
     *Command.background: gray80
     *Menubutton.background: gray80
     *ScrollbarBackground: lightgrey
     *Scrollbar*background: grey50
     *Scrollbar*width: 16
     *Scrollbar*height: 16
     *Scrollbar*shadowWidth: 2
     *Scrollbar*cursorName: top_left_arrow
     *Scrollbar*pushThumb: false
     *ShapeStyle: Rectangle
     *beNiceToColormap: false
     *shadowWidth: 3
     *SmeBSB*shadowWidth: 3
     *Label*shadowWidth: 2

Now, since I have never gotten the 3d-look to work, I'm not sure of
this but shouldn't the *Scrollbar settings give it a sort of raised
look?


Thank you,

Jim


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