Bug#2813: Xaw3d scroll bards
> If you mean the arrow-type scroll bars (as opposed to the ordinary
> gray ones), then I am a bit puzzled what you mean by "cannot get it
> to work": there is no way I can think of one can even TRY to get
> them to work, without recompiling Xaw3d.
Well, what I mean is a rectangular, raised (3Dish) bar instead of the
shaded rectangle that is normal. _I_ have never seen them on my
machine (this is the first time I've tried to work with Xaw3D), so I'm
not sure if what I want is in fact possible.
Essentially, the docs I've read for xterm_right_ansi_3D say that you
can get a raised 3D scrollbar (I don't know about the top and bottom
arrows) instead of the ugly shaded ones if you set certain *Scrollbar
attributes.
> I don't know where all of you got "the old a.out xaw3d" from
> (not me, and I thought I was the first debian distributer for xaw3d),
I don't know -- I wasn't one of them. :)
> What examples exactly? The only examples I know of are the ordinary
> X-applications that use the Athena widget set.
Well, I am not at my computer, so I don't have the READMEs from the
various programs, but David Johnson said that he lost his 3d scroolbar
when he moved to ELF Xaw -- his .Xresources, which look similar to
mine are:
*Form.background: bisque3
*TransientShell*Dialog.background: bisque3
*Command.background: gray80
*Menubutton.background: gray80
*ScrollbarBackground: lightgrey
*Scrollbar*background: grey50
*Scrollbar*width: 16
*Scrollbar*height: 16
*Scrollbar*shadowWidth: 2
*Scrollbar*cursorName: top_left_arrow
*Scrollbar*pushThumb: false
*ShapeStyle: Rectangle
*beNiceToColormap: false
*shadowWidth: 3
*SmeBSB*shadowWidth: 3
*Label*shadowWidth: 2
Now, since I have never gotten the 3d-look to work, I'm not sure of
this but shouldn't the *Scrollbar settings give it a sort of raised
look?
Thank you,
Jim
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