Re: About SDL2-gpu
Thanks for the research, Paul.
I didn't have any game or engine in mind when I packaged it, I am
playing with it myself. I also did some initial Cython bindings ,
in case someone might find them useful. If at some point I managed to
develop something useful, I will put it in then, For the moment,
you're probably right. Most likely no one would really use it except
El dom, 30 may 2021 a las 1:25, Paul Wise (<firstname.lastname@example.org>) escribió:
> On Sat, May 29, 2021 at 3:43 PM Miriam Ruiz wrote:
> > I'm playing with SDL2-gpu , just for the sake of it, and in the
> > process of doing that I have created some initial packaging for it
> > . I find it quite a nice library, but I am not sure whether it
> > would be useful to be added to the repo.
> I would only add it if something or someone needs it to be in Debian.
> So if you are packaging a game that depends directly or indirectly on
> it, or someone is writing a game using it and wants to depend on the a
> Debian package of it. Game developers using Debian packages is pretty
> rare, mostly they build it themselves and ship a copy of it with their
> game or statically link it into their game.
> SDL_gpu doesn't appear to very popular, on GitHub I only found one
> game, one image viewer and two game engines that use SDL_gpu. One of
> the game engines has a generic name that is too hard to search for
> reverse dependencies. For the other one I found several games that use
> it though.
> Game using SDL_gpu:
> Image viewer using SDL_gpu:
> Game engines using SDL_gpu:
> Games using HGE/hge2: