Re: Sample Godot game packaging
On Tue, Feb 09, 2021 at 02:01:29PM +0100, Sylvain Beucler wrote:
> Hi,
>
> Following the thread at [1] I noticed we don't have a sample Godot package
> for new contributors to copy^Wstudy from. I went ahead and wrote an initial
> package for Godot's tutorial game "Dodge the Creeps!":
>
> https://salsa.debian.org/games-team/dodge-the-creeps
>
> It takes the source repository and generates an arch-independent Debian
> package with a .pck file for godot3-runner, as well as system menu and
> software center entries. It took longer than I thought, so I expect this
> will come in handy :)
>
> I want this to be a collegial effort, so please test, review and write
> suggestions. This is about newcomer-friendly packaging -- let's aim at
> simplicity and keep pet peeves [2] under control ;)
>
> Cheers!
> Sylvain
>
> [1] https://lists.debian.org/debian-devel-games/2021/02/msg00004.html
> [2] https://en.wikipedia.org/wiki/Wikipedia:No_pet_peeve_wars
This is GREAT!
I've been playing around all morning with my project and wasn't sure
about a few things in the 'control' file and other things as well.
This will definately help clear things up for me.
Thank you so much for doing this!
--
Kris Occhipinti
http://filmsbykris.com
http://youtube.com/metalx1000
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