Hi, On 02/11/16 18:09, Onsemeliot wrote: > a few weeks ago we agreed on doing a final new release of Trigger Rally > before the Debian freeze date in December. Originally we planed to just > add new levels, sprites and maybe cars. Now my colleague asked if it > would be a problem to update the code for using the newer SDL2 (instead > of SDL 1.2). > > Please give feedback if this would be a problem for getting everything > done in time to include the most recent version of the game into Debain > Stretch?: > > https://sourceforge.net/p/trigger-rally/discussion/527953/thread/556bbcea/ > > In an other thread we discuss the switch from TinyXML-1 to TinyXML-2. I > hope this isn't a problem either: > > https://sourceforge.net/p/trigger-rally/discussion/527953/thread/31cc9358/ I don't think those will be that much of a problem. As long as all the bugs are ironed out and you make a release by mid-Decemberish, you should be OK. Obviously releasing earlier would make it easier for Debian :) James
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