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Re: Bug#821260: RFS: python-adventure/1.4-1 [ITP]

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I didn't look at the package, but just a quick note:

python-* packages are normally modules for use by programmers, not end user
programs.  In this case, there seems to be such a module (in the
python3-adventure package), but that is really an internal part of
colossal-cave-adventure?  If it is unlikely that any other package will ever
use the module, it probably shouldn't be a public module, but it should be in
(or under) /usr/share/colossal-cave/adventure/ instead.  The usual way to make
sure the game can find the module, is by installing it in the same place, and
making a symlink from /usr/games/ to there.  Python follows the symlink to find
the module.

Similarly for adventure-common: the usual reason for splitting off common files
is that you don't want a copy for every arch on the mirrors, so you throw all
the arch:all stuff in there and keep the arch:any stuff (which is much less) in
a separate package.  In this case, the game itself is arch:all as well, so
splitting off the common files doesn't have an advantage.  Or do you have a
different reason for the split?  Do you expect any package (or user) to need
the data files, but not the game?


On Sun, Apr 17, 2016 at 01:58:43PM +1000, Ben Finney wrote:
> Package: sponsorship-requests
> Severity: wishlist
> Howdy,
> I am looking for a sponsor for my package ‘python-adventure’.
>     Package name    : python-adventure
>     Version         : 1.4-1
>     Upstream Author : Brandon Rhodes <brandon@rhodesmill.org>
>   * URL             : https://pypi.python.org/pypi/adventure/
>   * License         : Apache License 2.0
>     Section         : games
>     Description: Colossal Cave Adventure game
>         Explore Colossal Cave, where others have found fortunes in
>         treasure and gold, though it is rumored that some who enter
>         are never seen again.
>         .
>         Colossal Cave Adventure (originally named “ADVENT” or
>         “Adventure”) is the seminal text adventure game, written by
>         Will Crowther and Don Woods.
>         .
>         This is a re-implementation of the “350-point” version, using
>         the same game content from the PDP-10 source code of the late
>         1970s.
>         .
>         It uses the original text exactly, and emits responses slow
>         enough to read as the contemporary terminal interfaces did.
> It builds those binary packages:
> * adventure-common - Colossal Cave Adventure game — common files
> * colossal-cave-adventure - Colossal Cave Adventure game
> * python3-adventure - Colossal Cave Adventure game — Python 3
> To access further information about this package, please visit the
> following URL:
> http://mentors.debian.net/package/python-adventure
> Alternatively, one can download the package with dget using this command:
>   dget -x http://mentors.debian.net/debian/pool/main/p/python-adventure/python-adventure_1.4-1.dsc
> -- 
>  \     “Our task must be to free ourselves from our prison by widening |
>   `\    our circle of compassion to embrace all humanity and the whole |
> _o__)                       of nature in its beauty.” —Albert Einstein |
> Ben Finney <ben@benfinney.id.au>

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