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Re: [game-data-packager] Optional licenses



On Sun, 03 Jan 2016 21:03:13 +0100, Alexandre Detiste
<alexandre.detiste@gmail.com> wrote:
> I have copied the implicit install_as: (manual.pdf) to the look_for: list
> to make sure the .pdf doesn't get lost when repacking the CD game from
> /usr/share/games/... (this can be usefull if the .desktop file were improved
> or an icon were provided by GDP).
> 
>  files:
>    manual.pdf?cd:
> -    look_for: [Sam & Max Manual.pdf]
> +    look_for: [manual.pdf,Sam & Max Manual.pdf]

Thanks!

> Now, maybe this operation (always adding install_as to look_for)
> should allways be done in the python code instead ?

I think that would be better, it seems weird to have to include the target
name (especially since it's useful only for repacking).

> > I've been going through my old CDs, and I've come across a few games which
> > differ from the variants supported in game-data-packager. Many of these
> > CDs don't include a license file of any sort, and I'm wondering how to
> > handle that when the current packaging expects one. For example, in The
> > Dig (dig.yaml), the-dig-en-data and so on list "end user license
> > agreement.txt" as a license file; since the CD doesn't include it, g-d-p
> > goes and looks for it elsewhere, and fails if it can't find it.  
> 
> It fails because it can't find both the GOG & CD version at the same time
> as requested in the yaml file... but you already found out (see your next
> message) ;-)
> 
> I would say from the reverted commit that you'd need alternatives like:
> 
> video/font1.nut:
>   alternatives:
>      - video/font1.nut?gog
>      - video/font1.nut?cd
> 
> And then font*.nut?* must be moved out of "shared assets:" group into
> a new group that doesn't get included in the packages.
> 
> I usually name it "default:", but there's no rule,
> "misc files:" or "special files:" would be ok too.
> 
> Then the alternative (video/font*.nut) would be listed into the package
> files lists.

Thanks, I'll give that a shot.

> Archives, like the one provided by GOG.com can only provide real files,
> not virtual ones (alternatives); so you'd need to list the  "?gog" one
> there. There's an assert() to catch this.

That makes sense!

Regards,

Stephen

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