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Re: homepage(s) for game-data-packager



P.S.: I'm subscribed to debian-devel-games. No need to CC me.


Am 01.09.2015 um 22:07 schrieb Alexandre Detiste:
> Le mardi 1 septembre 2015, 16:33:44 Markus Koschany a écrit :
[...]
>> I thought about the creation of metapackages for existing games and
>> engines in contrib. They would show up on those pages. Of course you can
>> create custom metapackages as well. For instance "games-scummvm" would
>> install scummvm and all available free and non-free games like Indy4,
>> Sam & Max, etc. Since those metapackages are in contrib you are allowed
>> to depend on g-d-p, so you could create customized postinst scripts to
>> suite your needs and adjust the packaging to your liking.
> 
> This feel like a big regression:

I think the implementation details are up to you. I could also imagine
to use debconf, to ask the user a couple of questions and drop root
privileges where appropriate. The point was that a customized
metapackage could combine features of g-d-p with normal Debian packages,
that are already available in the archive. It is simply another high
level layer and

	apt install games-scummvm

is probably easier to remember for users than a dozen g-d-p commands.

[...]

> apt-cache search <somegame> will also list game-data-packager ;
> maybe it's more a documentation problem than a technical one.

Yes, it is both a documentation and usability problem. I think a simple
GUI would be helpful for g-d-p too. The question is whether you want to
promote the contrib games aspect of Debian in general (free engines but
non-free data) or just a tool like g-d-p. I think it is more interesting
to write documentation, articles and guides about the bigger picture. If
it is just g-d-p, I would invest the time in a good man page, examples
and a GUI and forget about the rest.

Regards,

Markus

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