[Date Prev][Date Next] [Thread Prev][Thread Next] [Date Index] [Thread Index]

Re: homepage(s) for game-data-packager



Le lundi 31 août 2015, 14:35:41 Markus Koschany a écrit :
> I think free software games don't need to compete commercially with
> other games and most ones don't even want to. Most FOSS games are
> developed by one, rarely by two or more developers in their free time.

Some people also find it funnier to write the game or package it
thant actually playing it ;-)

> So the comparison is a bit flawed because commercial game developers can
> work full-time or they have the financial backing of a larger games
> company. There is simply no chance that you can develop games like DOTA2
> or World of Warcraft in your spare time.
> ...
> I think that is a viable business model for FOSS games.

Then one buy a house in Beverly Hills and get a sad ;-)

http://ask.slashdot.org/story/15/08/31/1615219/ask-slashdot-what-would-you-do-if-you-were-suddenly-wealthy

I remember that after installing Linux, first thing to do was to
install Netscape 4.7; also remember having to use non-free
graphic driver. I'm glad that the only remaining thing
that I can't solve with OSS are some game leaf-packages.


> Now, let me get back to what this has to do with g-d-p and how we can
> promote it. I think it would be interesting to know why there is a free
> contrib-engine X without free artwork. Some background information about
> the game and the community, comparisons to other FOSS games and links
> might spice everything up and would make g-d-p more visible on the web.

I've added this list on Steam
https://steamcommunity.com/groups/debian_gdp#curation

While I was only interrested in the list feature;
I realize a group of one feels lame & lonely so please join.

---

> .. on the web

For a desktop version; that's basicaly asking to merge "goplay" tool functionnality within g-d-p.

Having two tools that does roughly the same thing on two different
sets of games sharing sometimes the same engines can be confusing.

http://debaday.debian.net/wp-content/uploads/2008/12/1390_large.png

Then we could had a big checkbox "also show non-free games"
or some other way to educate users.


We could start with a games-thumbnails-nonfree package
(following same logic as games-thumbnails); 
I guess a 320x240 screenshot can be considered fair-use; even if non-free.



g-d-p packager should also provide some added value by itself
that can't be done on a web site:

- a gui that list all games & can tag the ones already installed
   or owned on some webstore

- grab the regionalized prices listed at different competing shops, maybe monitor those

- then when user has made it choice; automate at most the remaining steps:
  - open browser
  - add thing to order cart
  - buy it
  - download it with lgogdownloader / steamcmd
  - wait that upload is done
  - create the .deb
  - apt-get from 1.1 will automaticaly pull in the matching free or contrib engine 

I thought of stealing some stuff from this Ubuntu software center thing:
https://apps.ubuntu.com/cat/applications/software-center/
It's LGPL-3 so why not: 
http://bazaar.launchpad.net/~ubuntu-branches/ubuntu/wily/software-center/wily/files




> A blend could be just the metapackage(s) and a homepage. 
> A nice feature of the blends approach is that you
> get a homepage like http://blends.debian.org/games/tasks/finest for free
> by just declaring a few packages in your task file.

But these G-D-P packages never land in the official archives;
how could the blend know about them ? They would just come
up as some random virtual packages.

> Of course the designcould be improved but you also have
> the opportunity to combine your HTML
> page for g-d-p with automatically generated blends pages. I think this
> would be one way to promote game-data-packager.

The screenshots are nice +, that should be team-maintained (games-thumbnails-nonfree)

Popcon score are nice extra too & those are even available for non-official packages;
they just can't be graphed on popcon website.

I have already played a bit with those; but it was a bit deceptive because as it seems:
-) there is sometimes a x3 to x10 factor between Ubuntu & Debian users
-) ubuntu stats are "Last generated on Sun Apr 19", so are useless for new packages

Maybe gathering usages scores from Steam or GOG would be more meaningfull.

Calculating a adoption rate of gdp-deb / engine-deb could be nice too;
but would only be reliable for single game engine (rott, tyrian).

For example, for 35 opentyrian users; only 13 have tyrian-data (?)


--- popcon_20150831.txt 2015-08-31 14:08:54.205400223 +0200
+++ popcon_20150901.txt 2015-09-01 15:14:43.216009980 +0200
@@ -1,15 +1,15 @@
 Package                              Debian   Ubuntu
 ----------------------------------------------------
-                doom-wad-shareware      335    11151
-                       quake3-data       87     7248
-                  quake-registered       33       27
-                          doom-wad       32       78
-                         doom2-wad       32      139
+                doom-wad-shareware      337    11151
+                       quake3-data       89     7248
+                  quake-registered       35       27
+                          doom-wad       34       78
+                         doom2-wad       34      139
                   duke3d-shareware       22      379
-                  quake2-full-data       18        1
+                  quake2-full-data       19        1
+                      plutonia-wad       16       39
+                           tnt-wad       16       33
                    wolf3d-data-wl1       16       78
-                      plutonia-wad       15       39
-                           tnt-wad       14       33
                        tyrian-data       13        0

Attachment: signature.asc
Description: This is a digitally signed message part.


Reply to: