On 04.03.2014 04:47, Paul Wise wrote: [...] > If my recent two emails on this subject aren't clear enough, please > let me know how I can make it clearer. > > https://lists.debian.org/debian-devel-games/2014/02/msg00094.html > https://lists.debian.org/debian-devel-games/2014/02/msg00095.html I am afraid but you don't give neither an exact definition of the vague term "upstream development practices" nor do you try to explain with concrete examples in regard to other games in main why Red Eclipse is unsuitable for Debian. https://lists.debian.org/debian-devel-games/2014/02/msg00095.html https://ftp-master.debian.org/REJECT-FAQ.html I think there is no point on this list that warrants a reject for Red Eclipse. The FAQ doesn't even mention artwork or images. The data in the source tarball of Red Eclipse is self-contained and abides by Debian's rules. https://lists.debian.org/debian-devel-games/2014/02/msg00094.html http://www.freedesktop.org/wiki/Games/Upstream/#source I really believe that your personal upstream guide is a valuable reference guide for everyone who wants to create artwork. However it is neither the ftp-masters reject FAQ nor part of Debian's policy. If you think this personal guide through to the end, then all games are unsuitable for main and I suppose that's what nobody in this team really wants. Regards, Markus
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