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Re: Bug#744699: Frets On Fire bug report 744699



Lol thanks Vincent for your link, I'm already subscribed to debian devel mail list and then I'm aware of this discussion :-)

This is why I stopped caring about the js lintian error on sdlgfx, put a lintian override on debian/souce symlink and I stop caring.
Unless an ftpmaster clearly says what is acceptable and what isn't I stop caring about this stuff, they accepted two new uploads with embedded jquery, so if it is ok for them it is for me!

Happy Easter to you all!

Gianfranco

Sent from Yahoo Mail on Android



From: Vincent Cheng <vcheng@debian.org>;
To: costamagnagianfranco@yahoo.it <costamagnagianfranco@yahoo.it>;
Cc: Debian Games Team <debian-devel-games@lists.debian.org>; <744699@bugs.debian.org>;
Subject: Re: Bug#744699: Frets On Fire bug report 744699
Sent: Fri, Apr 18, 2014 6:44:54 AM

Hi Gianfranco,

On Thu, Apr 17, 2014 at 11:06 PM, costamagnagianfranco@yahoo.it
<costamagnagianfranco@yahoo.it> wrote:
> Hi Paul and all,
> (sorry for the top posting, my android mail client allows only this mode)
>
> are you aware that at some point almost _every_ debian packages will be
> repackaged?
>
> I'm talking about embedded jquery as example and sdlgfx.
> What we do is symlink and remove jquery while building, but this leave the
> js in the source tarball.
>
> should we really remove and repackage almost every program that has a Docs
> folder?
>
> I think the point of having a binary file (not built by debian builders) in
> the binary package is a security issue, but removing and symlinking it while
> building isn't.
>
> And users installs only the binary, not the source.
>
> Following this rule we (or better you since I'm not a DD) will have to
> upload again some thousand packages just because of some js, some windows
> dll, some library leftover and so on.
>
> Unfortunately most upstream people don't care too much about this...
> should debian focus more on this rather than fixing bugs?
>
> (to clarify my position, I'm here to ask and learn, not to complain)
>
> Sorry for the (partial) off topic, I hope is ok with the list (I have also
> some (more) similar issues with games)
>
> Once you asked me to ask upstream to provide the _source_ file for every png
> file on the tarball and build it at runtime.
>
> Upstream said that they have not most of them anymore, that for 100MB of
> images they took DAYS in building.
>
> Should I repackage the 150MB source tarball with one 1500MB one, and move
> from 1 hour build to 1 week one?
>
> I honestly think that at some point we have to stop caring about all this
> stuff and focus more on bug fixes.

There's a lack of consensus about e.g. how to deal with jquery (refer
to that fairly long thread on debian-devel last month for some more
commentary [1]), and I think there was a thread here on
debian-devel-games that devolved into a similar discussion...so you'll
get a range of different opinions from DDs as to how to approach this,
ranging from the most strictest possible interpretation/application of
the DFSG to both binary and source packages vs. the bare minimum that
the ftpmasters would consider acceptable. Unless the ftpmasters decide
to explicitly spell out what's required and what's not, I don't think
the status quo will change.

If you think this situation is confusing and somewhat frustrating,
well, you're not the only one. :)

Regards,
Vincent


[1]
https://lists.debian.org/debian-devel/2014/03/msg00190.html


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