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Re: Bug#689824: RFP: yquake2 -- Yamagi Quake II - Enhanced client for Quake II

On Thu, Oct 03, 2013 at 12:19:28PM +0100, Simon McVittie wrote:
> I personally think the way Doom is handled in Debian is optimizing for
> people who like game engines (perhaps unsurprisingly, since their
> maintainers are pkg-games developers), whereas I've tried to optimize
> the packaging of the Quake series for people who like playing games :-)

FWIW I've been meaning to inspect the way the Quake stuff is set up, to
consider whether it's a better idea (I suspect so), and whether it's
worthwhile to consider a migration to a similar scheme for the Doom
games. I also plan(ned) to write down the quake scheme in the
doom-packaging¹ guidelines (suitably renamed game-packaging) and revisit
or raise for discussion whether it's worth having that as an actual
package, or as a sub-policy of debian-policy (strengthening from
guideline to policy).

It's sat in my mental todo list alongside some virtual package changes
I'd like to propose in debian-policy, a related debconf helper to write,
and god knows what else ☺

¹ http://pkg-games.alioth.debian.org/doom-packaging/

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