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Re: Talking with Aassault Cube devs and users about nonfree assets
To
: Martin Erik Werner <
martinerikwerner@gmail.com
>, "
debian-devel-games@lists.debian.org
" <
debian-devel-games@lists.debian.org
>
Subject
: Re: Talking with Aassault Cube devs and users about nonfree assets
From
: Guest One <
theguestone@gmail.com
>
Date
: Wed, 31 Oct 2012 12:24:55 +0100
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: <
[🔎]
CAGEkTWwzMPrgEMKuhgDVVDud_po=2LFRK-jKSETGtvpbMJem0w@mail.gmail.com
>
In-reply-to
: <
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1351681747.7331.46.camel@mas
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References
: <
[🔎]
CAGEkTWx9vnK2XJMP79XhLP0jJ63yOsNxrF_JobA54T0OSr5U6g@mail.gmail.com
> <
[🔎]
1351681747.7331.46.camel@mas
>
So main license (zlib) is also an issue?
I thought
that only
media content were
a problem
.
2012/10/31 Martin Erik Werner
<
martinerikwerner@gmail.com
>
Looking through it, some examples of things which I know needs fixing
is:
* Main AC license
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Re: Talking with Aassault Cube devs and users about nonfree assets
From:
Martin Erik Werner <martinerikwerner@gmail.com>
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Talking with Aassault Cube devs and users about nonfree assets
From:
Guest One <theguestone@gmail.com>
Re: Talking with Aassault Cube devs and users about nonfree assets
From:
Martin Erik Werner <martinerikwerner@gmail.com>
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