[Date Prev][Date Next] [Thread Prev][Thread Next] [Date Index] [Thread Index]

Re: Talking with Aassault Cube devs and users about nonfree assets



On Wed, 2012-10-31 at 10:37 +0100, Guest One wrote:
> AC is a problematic package for a distro like Debian.
> If you play with AC on your Debian or if you are an AC packager you
> must partecipate to this thread on the official AC forum:
> http://forum.cubers.net/thread-5886.html
> AC is a great game and the only realistic "semi-free software" fps due
> to a few media licenses (the majority seems to be free).
> Talking with devs and the community about freeing all AC media is a
> great opportunity for Debian and Free Software games.
> A great game like this in main repositories would be a vicoty.

I was tentatively looking at this before, though at that point it
resulted in me giving up and throwing it out the window :)
http://lists.debian.org/debian-devel-games/2012/06/msg00006.html

In
http://anonscm.debian.org/viewvc/pkg-games/non-free/packages/trunk/assaultcube-data/debian/copyright?revision=13694&view=markup I had started trying to index all of the copyrights in the Debian copyright-format 1.0 (starting from the bottom of the document), and I might have gotten a third of the way, maybe, or a tenth...

Looking through it, some examples of things which I know needs fixing
is:
* Main AC license
* All -NC (NonCommercial) content
* CC licenses prior to v3.0 are, afaik, not considered free by Debian
* All content that has
###
License: No individual license.
Comment: See main AssaultCube package license.
###
should be checked for copyright holder and license. I was
(optimistically) referring to the main AC license here since I figured
that this content might be checked so that it would fall under the AC
license at least (I don't think all it is though...), the main AC
license is non-free (though "freeware"), by the way, but at least
distributable.
* All custom licenses need to be checked for non-freeness, preferably
relicensed under some common known free license (contacting long lost
authors...)
* Unfixable content needs replacing
* ...

The first step might be to make sure everything is at least
distributable (i.e. fit for Debian nonfree repository), which will
require some work, I'm guessing.

Like I mentioned before, I can help out with this to the extent of
explaining the information I have got so far, and to help out if someone
is interested in starting work on the package.

I've been the the one poking at assaultcube the most during the last two
years or so, but Gonéri is the sponsor and original maintainer of it. So
I don't think an ITO is in order. What's your take on it Gonéri?


CUBE!
-- 
Martin Erik Werner <martinerikwerner@gmail.com>

Attachment: signature.asc
Description: This is a digitally signed message part


Reply to: