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Re: Best practices for OpenGL ES



On Mon, Jan 16, 2012 at 08:29:37PM +0100, Julien Cristau wrote:
> On Mon, Jan 16, 2012 at 20:01:51 +0100, Sylvain wrote:
> 
> > Alternatively, can the packages detect the OpenGL version at runtime
> > and act accordingly?
> > 
> You can detect the GL version and extensions at runtime as much as you
> want.  GL vs GLES is not the same thing though.

Yeah, I meant "detect the OpenGL ES/non-ES variant at runtime and act
accordingly".

-- 
Sylvain


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