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Re: Clanlib2.3 in debian?



Hi,

On 02/14/2012 08:00 AM, Mark Page wrote:
 > Date: Tue, 14 Feb 2012 10:42:31 +0800
 > Subject: Re: Clanlib2.3 in debian?
 > From: pabs@debian.org
 > To: debian-devel-games@lists.debian.org; nozzy123nozzy@gmail.com
 >
 > On Tue, Feb 14, 2012 at 3:54 AM, Andreas Moog wrote:
 >
 > > I saw that there were tries to get clanlib in to Debian [1].
 > >
 > > I want to get that effort going so I'd like to know if you remember any
 > > issues there may have been in the past? Was there a special reason why
 > > the packaging effort was dropped?
 >
 > We already have clanlib1.
 >
 > Are there any free games that support clanlib2?
 >
 > What is your motivation wrt clanlib2?
 >

I am a core developer of ClanLib.

Yes, if I remember correctly, the main reason the nobody has packaged ClanLib 2 for debian, is that there are few free games that require it.

Although I believe that there is a package for fedora (since I have personally received a XLib related patch for it)

Correct, Fedora currently has ClanLib-2.3.4 as well as ClanLib-1.0.0 and ClanLib-0.6.5,
all packaged so that they are parallel installable.

ClanLib-2.3.4 is used by methane and openalchemist
ClanLib-1.0.0 is used by ballbuster and trophy (I need to rebase trophy to the latest release, not sure if that changes which ClanLib version it wants)
ClanLib-0.6.5 is used by auriferous and clanbomber

I don't know which of these games are missing from Debian, I can
personally recommend getting auriferous (please see the Fedora
packages for a ton of fixes) and methane into Debian.

Regards,

Hans


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