[Date Prev][Date Next] [Thread Prev][Thread Next] [Date Index] [Thread Index]

Re: OpenArena DFSG-fixing



On Tue, 19 Jan 2010 at 22:33:12 +0000, Simon McVittie wrote:
> I've attached patches to bugs on openarena and openarena-data to address the
> issue of sourceless QVMs (bytecode files) in openarena-data (not only do we
> not distribute source, but they need a non-free compiler). However, I don't
> feel that I should upload such major changes without review from someone who
> knows this codebase better, so I haven't done an NMU or games-team upload
> (since working on those bugs I've joined the games team to work on
> game-data-packager). Could someone have a look, please?

I'd really rather not upload this without review from someone who's hacked on
Quake 3 previously, since it's effectively an NMU, I haven't worked on the
package before and it makes significant code changes.

Could someone have a look at this before we get to the freeze and it's too
late?

I won't be able to work on this for the next week or so, but I'll hopefully
be able to re-test after that.

The code: http://git.debian.org/?p=users/smcv/openarena.git
The actual RC bug fix:
http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=523323#66

> It'd also be great if someone who is in touch with upstream could talk to them
> about this, as it'll probably continue to be a problem in future.

Has anyone from the games team been in touch with OA upstream previously? I can
start drafting a mail, but I feel as though an unknown person turning up on
their mailing lists/forums/whatever and complaining that they're making life
hard for distros is probably not the most diplomatic approach, so if someone
they already know could make the introductions I'd appreciate it :-)

Regards,
    Simon

Attachment: signature.asc
Description: Digital signature


Reply to: