On Wed, Nov 11, 2009 at 7:04 PM, Hans de Goede<hdegoede@redhat.com> wrote:
With recent Xorg versions XF86VidModeSetViewPort() does not seem to
do anything. So fullscreen games which place an undecorated window
at 0,0 and then do XF86VidModeSetViewPort(.., 0, 0) no may end up with
the viewport wrong (showing part of the game and part of the
desktop).
Is there a bug report about this? I think it would be better to fix
the bug than work around it in every single game that uses
XF86VidModeSetViewPort.