On Thu, 30 Jul 2009 00:40:09 +0200, Gonéri Le
Bouder<goneri@rulezlan.org>
wrote:
Hi,
Hi Góneri and Games Team,
I saw you crystalspace package at
http://externos.grupoikusnet.com/deb/crystalspace/pool/main/c/crystalspace/.
Today the Debian package don't have real active maintain and I wonder
if
you are interested to help us in the Debian Games Team ?
Sorry for my delay, Im on little holydays... Thank you for your
offer, is
for me very important. I package crystalspace and celstart for my
friends
and co-workers at https://www.launchpad.net/~angel-abad/+archive/ppa
(and
exported to
http://externos.grupoikusnet.com/deb/crystalspace/pool/main/c/crystalspace/),
some of these co-workers are crystalspace commiters too.
Id like a lot package crystalspace and celstart for debian, im official
debian maintainer
(http://qa.debian.org/developer.php?login=angel%40grupoikusnet.com&comaint=yes),
but as you can see, im so newbie, but think my package skills are
good. But
crystalspace are huge pacakge, and if I package cs and cel I well
need your
help for some issues as different architectures and other issues, can
you
help me with this?
The packages you see are for ubuntu, but now I have prepared one package
for debian unstable, can I upload to pkg-games git? I have a question
with
this, my packages are totally new, I no reuse nothing code from old
crystalspace package. What do you think if I create a new git repo, such
libcrystalspace? Then I upload my new package to this repo, the games
team
review it, and if it is good, we can overwrite the older crystalspace
repo...
The package I have prepared is very basic at this moment (no python, no
java, no perl), but it works correctly, and later I will adjust the
pacakge
for python, etc... And later I will make the celstart pacakge.
I have a question about the package names. My source generates six
binary
packages:
- crystalspace
- crystalspace-data
- crystalspace-doc
- libcrystalspace
- libcrystalspace-dev
- libcrystalspace-dbg