On Thu, Aug 28, 2008 at 10:28:02PM -0400, Yaroslav Halchenko wrote:
> Package: wnpp
> Severity: wishlist
> Owner: Yaroslav Halchenko <debian@onerussian.com>
>
>
> * Package name : box2d
> Version : 2.0.1
> Upstream Author : Erin Catto >http://www.gphysics.com<
> * URL : http://www.gphysics.com
> * License : zlib
> Programming Lang: C++
> Description : 2D physics engine for games
>
> 2D rigid body simulation library for games. Programmer's can use it in
> their games to make objects move in believable ways and make the world
> seem more interactive. From the game's point of view a physics engine is
> just a system for procedural animation. Rather than paying (or begging)
> an animator to move your actors around, you can let Sir Isaac Newton do
> the directing.
Hi Yaroslav,
Since your package is strongly game related, may I suggest you to join the
Debian Games Team .
Cheers,
Gonéri Le Bouder
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