Fwd: Kenta Cho games
Hi,
I've received this mail. If I can confirm the bugs, we should file
entries about them in BTS. I'll try to have a look at them as soon as
I can, but I don't think it will be before Lenny.
Greetings,
Miry
---------- Forwarded message ----------
From: Shirakawasuna <shirakawasuna@gmail.com>
Date: 2008/7/15
Subject: Kenta Cho games
To: webmistress@miriamruiz.es
Hi!
I'm maintaining some user repository package for archlinux, specifically the
Kenta Cho games (my favorites!). First: thank you! I've only been able to
get a7xpg, titanion, and wok compiling before, now with your patches I've
gotten most of them working.
However, I've noticed a couple 'bugs', or discrepencies. The first is in
Tumiki Fighters, my favorite game: at the third/fourth boss, after killing
the first 'section', rather than moving on to the next part, the game just
sits there while the clock winds down. One can only advance by waiting out
the clock, which becomes a bit annoying. As this issue's present in both
kubuntu and when I compile from source in archlinux, I'm fairly sure it's due
to the code.
The other issue I've found is with a7xpg: the game is all but useless now, as
the enemies do not 'attack', but are frozen in place. Additionally,
everything is fuzzier, perhaps in a double/triple image.
Now, I'm not complaining, because again your work is awesome! I'm just not
quite sure how to fix any of this stuff myself and thought you might like
some feedback!
Thanks,
Nick B
Reply to: