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Re: Migration of all ioquake3 based games to a shared ioquake3 engine.



On Wed, Jul 2, 2008 at 10:21 AM, Jack Coulter <jscinoz@gmail.com> wrote:

> Unfortunately this plan isn't going to work, however it will still be
> partially implemented, outline of issues and plans are as follows:

Since the upstreams have been extremely unreceptive to these changes
and the main effect of those changes would have been reducing work for
the security team, please communicate the issue to them and ask what
their plan of action would be, perhaps one of these;

1. support all of the ioquake3 derivatives in stable and testing
2. support none of the ioquake3 derivatives but allow them to migrate
to testing and stable
3. allow none of the ioquake3 derivatives to reach testing and stable
using RC bugs or other means

-- 
bye,
pabs

http://wiki.debian.org/PaulWise


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