On Tue, Jun 03, 2008 at 05:20:17PM -0500, Joseph Neal wrote: > I may be missing something here, but it looks like 0verkill can only be > played online as a multiplayer game. ... > I've noticed this same problem with a couple other games in the debian > repos though I can't remember which at the moment. Should I file grave > bugs against them when I find them? No, certainly not grave. Wishlist may be appropriate in some cases. However, if games can be played over the network when one person sets up a server and some others join, then I don't see a problem (if both server and client software are available). Just because there's no central location doesn't mean it's only playable over a LAN. Thanks, Bas -- I encourage people to send encrypted e-mail (see http://www.gnupg.org). If you have problems reading my e-mail, use a better reader. Please send the central message of e-mails as plain text in the message body, not as HTML and definitely not as MS Word. Please do not use the MS Word format for attachments either. For more information, see http://pcbcn10.phys.rug.nl/e-mail.html
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