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Re: Kenta Cho's Mazer Mayhem



It may be possible eventually using Mono.XNA
(http://code.google.com/p/monoxna/) however I believe that it is not
currently complete enough to run a game like this, although i could be
wrong.

On Fri, 2008-05-16 at 13:19 +0000, Miriam Ruiz wrote:
> --- El vie, 16/5/08, Paulo Silva <nitrofurano@gmail.com> escribió:
> 
> > De: Paulo Silva <nitrofurano@gmail.com>
> > Asunto: Kenta Cho's Mazer Mayhem
> > Para: Pkg-games-devel@lists.alioth.debian.org
> > Fecha: viernes, 16 mayo, 2008 3:02
> > http://www.asahi-net.or.jp/~cs8k-cyu/xna/mm/index_e.html
> > https://launchpad.net/mazermayhem
> > 
> > is there some way of porting this game to Linux, and
> > packaging at Debian
> > repository?
> > Please report any difficulties this may provide
> 
> According to [1]: "Mazer Mayhem is written in XNA"
> 
> "Microsoft XNA is composed of industry-leading software, services, resources, and communities focused on enabling game developers to be successful on Microsoft gaming platforms." [2]
> 
> So no more games from Kenta in Linux any more for the moment.
> 
> Greetings,
> Miry
> 
> [1] http://www.asahi-net.or.jp/~cs8k-cyu/xna/mm/readme_e.txt
> [2] http://www.xna.com/
> 
> 
> 
>       ______________________________________________ 
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> 
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