It may be possible eventually using Mono.XNA (http://code.google.com/p/monoxna/) however I believe that it is not currently complete enough to run a game like this, although i could be wrong. On Fri, 2008-05-16 at 13:19 +0000, Miriam Ruiz wrote: > --- El vie, 16/5/08, Paulo Silva <nitrofurano@gmail.com> escribió: > > > De: Paulo Silva <nitrofurano@gmail.com> > > Asunto: Kenta Cho's Mazer Mayhem > > Para: Pkg-games-devel@lists.alioth.debian.org > > Fecha: viernes, 16 mayo, 2008 3:02 > > http://www.asahi-net.or.jp/~cs8k-cyu/xna/mm/index_e.html > > https://launchpad.net/mazermayhem > > > > is there some way of porting this game to Linux, and > > packaging at Debian > > repository? > > Please report any difficulties this may provide > > According to [1]: "Mazer Mayhem is written in XNA" > > "Microsoft XNA is composed of industry-leading software, services, resources, and communities focused on enabling game developers to be successful on Microsoft gaming platforms." [2] > > So no more games from Kenta in Linux any more for the moment. > > Greetings, > Miry > > [1] http://www.asahi-net.or.jp/~cs8k-cyu/xna/mm/readme_e.txt > [2] http://www.xna.com/ > > > > ______________________________________________ > Enviado desde Correo Yahoo! La bandeja de entrada más inteligente. > > _______________________________________________ > Pkg-games-devel mailing list > Pkg-games-devel@lists.alioth.debian.org > http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
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