Re: Lost Labyrinth
2008/5/12 Vincent Bernat <email@example.com>:
> OoO En ce début d'après-midi nuageux du lundi 12 mai 2008, vers 14:46,
> je disais:
> >> I am new to this list so I first want to say hello to everybody.
> >> Since a few days we can compile our game Lost Labyrinth with a free compiler.
> >> So the whole game is open source now.
> >> It is written in purebasic which is commercial. But the new compiler
> >> translates it to c++ and creates an executable.
> >> I would like to know if somebody here would like to maintain it.
> >> Create a deb for it (I already have a script that creates a deb for the
> >> version with the old compiler) and maintain it for debian.
> >> Maybe this would be a nice addition for the games sector of debian?
It would be really nice to have it in Debian, but I wonder if it would
have to go to contrib. Even though it can be exported to C++, the
source code (as in "the preferred format for modification") will still
be purepasic, wouldn't it?
Does the generated C++ code depend on some non-free libraries?