On Sat, Apr 12, 2008 at 12:36:54PM +0200, Jens Seidel wrote: > On Sat, Apr 12, 2008 at 09:56:11AM +0200, Vincent Fourmond wrote: > > The problem is, the final tarball weights 500MB, with an installed > > size of nearly 1GB, which is twice as big as the biggest package > > currently in the archive. The current vegastrike-data weights 310MB > > installed-size, 157MB debian package (plus 70MB for vegastrike-music). > > How about trying several compression programs? I'm sure it will not solve > the problem but it could reduce at least the .deb size by maybe 10-20%. In the case of urban-terror the gain is not enough important to be a solution, 650MB instead of 750MB. So yes, it's a help to reduce the final sice of the .deb but I don't think it's a solution. > Can you post some statistics? What sort of statistic do you want? > I'm sure it's not a problem to add a new dependence on a uncompression > package if this reduces the size sufficiently. A much more difficult > step would be analysing the content of the game. Maybe the data files > can be generated from a smaller source package? But this is upstreams > task and would affect only the source package. Before a network connection, some games do a checksum on the data files to identify cheaters (PunkBuster, BattleEye, ...). Maybe we can provide an unofficial repository with these packages like games.debian.net and add a script in the main package to fetch the -data archives. Gonéri
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