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Re: Installing into /usr/games

On 2008-01-19, Ivan Vucica <ivucica@gmail.com> wrote:
> Cheers,
> I'm an upstream author of an alternative MMORPG client for a proprietary 
> game. Sadly we're currently also using their proprietary graphics package, 
> so we won't be trying to get into Debian until we figure out how to solve 
> that (20000+ sprites are in question).

If your client is free software and it's only depending on the proprietary
game data, it can still be placed in the contrib section of the Debian
archive. That's the way it's handled for several games with non-free data


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