Re: Installing into /usr/games
On Jan 19, 2008 5:38 PM, Ivan Vucica <email@example.com> wrote:
> I'm an upstream author of an alternative MMORPG client for a proprietary
> game. Sadly we're currently also using their proprietary graphics package,
> so we won't be trying to get into Debian until we figure out how to solve
> that (20000+ sprites are in question).
> So, I'd rather like to consider creating Debian package an exercise for
> future, including this MMORPG and my future projects :)
> I am not very well versed in autoconf / automake, and the current build
> process is a hack. Debian packaging is on a bit better feet, but since
> autotools are having issues, so is the Debian package.
> The problem is currently in the "make install" step. I am simply unable to
> get it to install into /usr/games and googling around did not help. I'm
> messing with it for many hours now, so I believe nobody can say I didn't
> try ;)
> I found some hack in package tmw, file "tmw.install". I changed name to
> "yatc.install" and added proper lines:
> yatc usr/games
> debian/yatc.desktop usr/share/applications
> However I now get it in two places, both /usr/bin and /usr/games, and
> Lintian yells at me.
> So, what is the proper way to make it get installed into $(prefix)/games?
If you're using autotools, you probably need to change some variables
in your configure.ac, configure.in, or even your Makefile.am files and
then rerun the autotools. Take a look at the funguloids package