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Re: ITP: freepop -- game inspired by the classic Populous series



On 29/07/06, Gerfried Fuchs <alfie@ist.org> wrote:
reopen 296714
thanks

* Eddy Petri??or <eddy.petrisor@gmail.com> [2006-07-27 17:10]:
> I see that the repo[1] linked by Gerfried in the original mail
> contains a package for this game.

 Right.  Did you also read the README in that directory?
Now I have. Note that DRI is almost always needed for games with
graphics a little more advanced than a basic level, but that info
(except the upgrade stuff) should have been in the ITP bug report,
IMHO. It would have been more visible and allowed others to test the
experimental packages you prepared on DRI enabled systems.

> Gerfried, are you still interested in maintaining this game package?

 Yes.
Thanks for reopening the bug.

> If so, some Debian Developer could sponsor an upload, if you ask for
> one. Probably he might be a member of the Debian Games Team[*].

 I really wonder: you send this message to someone with a @debian.org
address.  I haven't yet met a person that has a @debian.org address and
is _no_ Debian Developer...  Furthermore if you check the archives for
at least the list when it still was hostes on alioth, or take a peek
into the IRC channel for the group, you might find me there, too.  I
would have expected that such a request would come from someone who is a
bit more involved themselfes...

Sorry, for that, this mail was semi automated, in the sense that I
almost fully copy pasted the whole thing in there from another mail
and adapated the first paragaph, forgetting to check if the second
part applies.

Seeing the bug closed by damog because is ITP for more than a year,
currently almost a year and a half from its opening, and having that
on Debian Games Teams WNPP[1] wiki I went over it (like I did with
others, pinging the ones which I thought were interesting enough).
This was interesting.

I don't see any reason to get upset for something that can clearly be
an understandable mistake. I made a simillar mistake with Daniel
Bauman (indeed I saw a non @d.o mail), he didn't mind. Maybe you
forgot, but this was supposed to be fun ;-) .

> If you decide to maintaina the package, please send an email to
> control@bugs.debian.org with the following contents. The bug will be
> closed yet another time at upload time.

 If you would read the README you would notice that an upload still
Still there was no sign from you when the automated mail from David
closed the bug one year later (now about a half a year ago).

can't happen currently.  The clanlib 0.7 packages done back then by
fenio weren't approved by the clanlib maintainers, and there wasn't yet
a different approch to get clanlib 0.7 into Debian.  Furthermore I don't
So? That was more than one year ago and you could have blocked this
ITP with the bug which already existed, #188449, and add one more
comment about the blocking in both bugs. I don't see anything bad in
letting others know that you are invloved and interested and showing
the clanlib maintainer that the new version is needed. Sarge was out
the door one year ago, but still clanlib 0.7 is not in Debian, because
of an unresponsive maintainer (#188449 says enough to motivate one to
hijack the package, as Daniel said he would do).


[1] http://wiki.debian.org/Games/WNPP

--
Regards,
EddyP
=============================================
"Imagination is more important than knowledge" A.Einstein



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