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Re: Quake 3 engine and data files



Le samedi 29 juillet 2006 à 03:55 +0300, Linas Žvirblis a écrit :
> Miriam Ruiz wrote:
> 
> > I like that much better than having multiple copies of the engine in every
> > game, I just wonder if it's doable, as most of those projects might try to
> > slightly modify the engine to suit their needs.
> 
> At least Open Arena does not. Not sure about Tremulous, but it is not
> under DGT control anyway.

Hi,

I'm the packager of Tremulous.
Tremulous does modify the engine and ioquake3 sources are regularly
merged into Tremulous svn repository.

-- 
Heretik <heretik@tuxfamily.org>



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