Re: RFS: SDLJump
On 13:08 Fri 17 Feb , Sven Luther wrote:
> On Fri, Feb 17, 2006 at 10:45:53AM +0200, Eddy Petri??or wrote:
> > > > What if we had in D-I a game-loader udeb that would scan th iso image,
> > > > local drive and sources.list apt sources and look for game udebs so
> > > > the user would _choose_ a game out of a set, and not :) allow :) the
> > > > D-I team to make the choice for _the_ game ;-)
> > > >
> > > > D-I people, what do you think
> > >
> > > Good idea, altough do you have a technical way we could scan for games ?
> > >
> > AFAIR, udebs don't have the section information, so we can't use that.
> > What if we we impose the restartiction that all game udebs have
> > "-game" in their names and use this info to select them?
> game-<foo>.udeb maybe ?
> Or we could use a special XC-Game-Udeb header for this exact purpose ?
I think, it should not be so much game in the installer.
A special header will not be useful or ?
Have in D-I a game-loader is not very important, if we had 1 good game, it
should be enough. Something like 1 in graphical mode and 1 in text.
How much work will it be to do a game-loader and some udebs games.. ?
I'm thinking abour libSDL*, each game should be modified, and we need