Davide Viti wrote: > Speaking of future features, I forgot to mention that during the > meeting we (Sven, Frans and Eddy in particular) spent some time > playing with the idea of having games inside the installer; Sven > even collected some titles in the wiki [1]. > Any volunteer for creating udebs? Might be good to have some basic infrastructure to support game udebs. Something along the lines of: - Decide whether or not to install a game udeb. d-i shouldn't load games if the memory is tight, or a s390, for instance. - Pick out an appropriate game udeb to load from whatever set of games are available. - Provide an interface for loading and starting a game. GUI button or whatever. No point in loading a game if a user doesn't want one. - Hook into probaseconfig so the game can be told to save its state (and copy the state to /target/, possibly). No real reason that this has to be limited to GUI games, nethack or moon-buggy on console 4 might also be fun. ;-) -- see shy jo
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