OpenGL and clusters?
Hi,
right off the bat let me say I don't grok GL...
But I have a number of users developing interactive visualization apps
that are heavy on GL, mostly medical imaging stuff.
Anyone have experience or pointers on using a cluster with this type
of app?
Seems like a big looser in my current config. WireGL and Chromium
look interesting but almost exclusively targeted at tiled displays
with some memory leaky code geared toward distributed rendering to a
single display.
Is what I want possible or is OpenGL inherently limmited by the
capabilities of the machine the display is connected to?
-Jon
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