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Porting for dummies?



Hello,

Is there a tutorial/doc/manual anywhere on porting OpenGL code to
OpenGLES, and ideally also on cross-compiling for ARM+OpenGLES under
Debian, so that I could try to do it even before I get any real ARM
hardware? (It seems, from discussions here, that there might be
interesting options a few months down the line).

Thanks!

-- 
Yours, Mikhail Ramendik

Unless explicitly stated, all opinions in my mail are my own and do
not reflect the views of any organization


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