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Re: New ATI fglrx drivers work with AMD64


I did the same things except that I copied fglrx32 libraries from the actual debian-i386 installation and used 'apt-get install' within chroot for the rest required packages (e.g., xlibs etc.). I also mounted tmpfs from within chroot (not from outside like you did) with the command 'mount -t tmpfs tmpfs /dev/shm'.

And now DOOM 3 runs under my debian-amd64!!! Speed is not worse than under debian-i386.
There are still some problems though that require further investigation. In particular, it hang up when I tried to load a saved game. Anyway it's a good start ;)


Jan Kreuzer wrote:
here is a qucik description how i got the new fglrx working in 64-bit
and 32-bit chroot:

1)Installed a chroot as stated in
 2) used alien to convert the driver to a tgz and upacked them to a temp
 3) copied the contents of (driverdir)/usr/X11R6/lib64
to /usr/X11R6/lib64
 4) copied the contents of (driverdir)/usr/X11R6/lib into my chroot
 5) build the kernel module
 6) did a mount -o bind /dev /var/chroot/sid-ia32/dev and a
	mount -t tmpfs tmpfs /var/chroot/sid-ia32/dev/shm
    to make the 32-bit component of the driver happy
 7) fired up X, tested glxinfo = ok, tested glxinfo32 (fromchroot) = ok
 8) fired up nwn = ok
 9) fired up doom3 = crash :(

Maybe this helps
P.S.: Please CC me, as i am not on the list (only reading through

Cheers Jan

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