Hello, On Sun, Feb 09, 2003 at 11:21:59PM +0100, Jan Lentfer wrote: > I tried to run the bzflag package from stable on my DEC PWS 500a, but > whenever the actual 3D part starts, the program bailed out with > "floating point exception". > Finally it seems you need the -mieee option to get bzflag running on > Alpha. Maybe (well, for sure if my suggestion proofs to be rigth) that > PS (for the list): By the way, gltron quits with floating point > exception, too. I haven't checked if this can be solved my adding -mieee > yet, maybe someone could. I am short on time at the moment. I'll check those progs in the next days. But I am against simply sticking -mieee to the flags, i rather see the bugs closed appropriately. Best ist to build with "-g" (and no -mieee) and run gdb on the core file to get a backtrace and stick that into BTS or hand it to upstream. Greetings Helge -- Helge Kreutzmann, Dipl.-Phys. Helge.Kreutzmann@itp.uni-hannover.de gpg signed mail preferred gpg-key: finger kreutzm@rigel.itp.uni-hannover.de 64bit GNU powered http://www.itp.uni-hannover.de/~kreutzm Help keep free software "libre": http://www.freepatents.org/
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